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The Library

The library holds everything you own: creatures, spells, items, players, notes, maps, roll tables and whatever else your game system defines.

It is one store, not many. Content you made, content you imported and content you downloaded all sit side by side.

Tap the library Library button on the game screen.

On iPad and Mac you can also open it in a second window, so the library and the game screen stay visible at the same time.

The sidebar has three groups:

Group What is in it
Library All Entries and Bookmarks
Content Campaigns, Modules and System
Compendium The content types your game system defines

The Compendium group changes with the loaded system. Creatures, spells and items are there because D&D 5E defines them — a different system lists different things. See How it works.

At the bottom you can see the name and version of the loaded system.

All Entries searches everything at once. Type a few letters and results appear across every content type. This is the fastest way in when you know the name.

Tap a type in the Compendium group to see only those entries. Each list has its own tools in the toolbar:

Tool What it does
Filter Narrow the list by the system’s own filters
Sort By Change the order
Group By Break the list into sections

Which filters exist depends on the system. For D&D 5E you get things like challenge rating, type and source.

Filters stay on until you clear them. If a list looks short, check for an active filter and use Clear Filter.

A bookmark is a shortcut to one entry, reachable from the game screen during play.

Open an entry and tap Bookmark to create one. Bookmarks are grouped by category, and you can edit or reorder them from the game screen’s Bookmarks button.

Use them for the handful of things you will reach for all session — the party’s spell list, a recurring NPC, the rules page you keep forgetting.

Tap an entry to open it. What you see is drawn by the game system, so a creature in D&D 5E looks like a 5E stat block.

The actions on an open entry are:

Action What it does
Load Add it to the current game — combat, map, or both
Bookmark Add a shortcut to it
Edit Open it for editing
Copy Make your own duplicate
Share Send it out of the app
Export Write it to a file
Delete Remove it

Open the content type you want and tap New. Fill in the form and save.

The form comes from the game system too, which is why the fields for a creature look nothing like the fields for a spell. Only the name is usually required — everything else can wait.

Open an entry and tap Edit, or use the entry’s context menu in a list.

Changes are saved when you tap Save. Closing the form without saving throws them away.

Copy makes your own duplicate of an entry.

This is the safe way to change content that came from a system or a downloaded module. Edit the copy and the original stays intact, so a package update cannot overwrite your work.

Delete removes an entry for good. There is no undo, so export anything you would miss. See Import and Export.

Content can be sorted into groups — folders, in effect. Use Move To to file an entry into one.

Tap Select to switch a list into selection mode, then pick entries to export, move or delete together. Select All takes the lot.

Groups tidy a list. Campaigns and modules organise material into adventures, which is a different job. See Campaigns & Modules.

The library only shows content belonging to the loaded game system. If you upgraded from version 4, install the D&D 5E system and your content comes back — see Upgrading from Version 4.

Check three things, in this order: an active filter on the list, the search term itself, and the loaded system under Settings → Current System.

Yes. Settings → Package Manager downloads published systems, compendia and modules, and Settings → Import brings in files you already have.