Remote Play Settings
Settings → Remote Play.
The whole section requires a Premium subscription; without it these rows are not shown. For setting up a remote session end to end — including troubleshooting — see the Remote Play guide.
Web Server
Section titled “Web Server”The row shows Enabled or Disabled; tapping it opens the web server screen.
Enabled
Section titled “Enabled”Starts and stops the built-in server. Off by default.
While it is running, the screen gains the access sections described below.
Local Access
Section titled “Local Access”The address to hand to players on the same network. Tapping it opens the full address, ready to be shared.
Public Access
Section titled “Public Access”The address to hand to players over the internet, plus the status of UPnP Port Forwarding.
The address is looked up when the screen opens, so it may take a moment to appear; the row stays disabled until it does.
Network Interfaces
Section titled “Network Interfaces”Lists the network interfaces the device has, so you can tell which address corresponds to which connection when a device is on more than one network.
Server Settings
Section titled “Server Settings”Reached from the web server screen. A server restart is required for changes here to take effect — switch Enabled off and on again.
The port the server listens on. 8080 by default.
Change it only if something else on the device already uses that port, or your network requires it. The port is part of the address your players connect to.
Serves over IPv6 as well as IPv4. Off by default.
UPnP Port Forwarding
Section titled “UPnP Port Forwarding”Asks the router to open the port automatically. On by default.
It works only if your router supports UPnP and has it enabled. When it does not, the port must be forwarded by hand — the Public Access section shows the current status.
Web Client
Section titled “Web Client”The row shows the installed client version, or None. Tapping it opens the client manager, where you can install the web client, update it when a new release is available, browse other releases, or delete the installed copy.
The web client is the page your players open in their browser, so a copy must be installed for remote play to work. It is versioned separately from the app and downloaded on demand, so this is the one part of remote play that needs an internet connection — install or update it before a session, not during one.
Interactions
Section titled “Interactions”What connected players are allowed to move.
| Option | Effect |
|---|---|
| All | No restrictions, be careful! |
| Token | Players can move tokens associated in the web client settings. |
| None | No interactions. |
Token is the usual choice: each player moves the token they are assigned and nothing else.

