Dice Roller Settings
Settings → Main Settings → Dice Roller.
General
Section titled “General”Whether dice rolls are shared with your players.
| Option | Effect |
|---|---|
| Public (default) | Dice rolls will be visible on the external screen and web client. |
| Private | Dice rolls will be hidden. |
Which roller is used. Premium subscription only — without it, the standard roller is used and this row is not shown.
| Option | Effect |
|---|---|
| Standard (default) | Standard dice roller using a pseudo-random number generator. |
| 3D | 3D dice roller using a high precision physics simulation. |
Choosing 3D reveals the 3D sections described below, directly under this row.
Random Generator
Section titled “Random Generator”The source of randomness behind every roll, for both roller types.
| Option | Effect |
|---|---|
| Mersenne Twister (default) | Fast PRNG using the GameplayKit GKMersenneTwisterRandomSource implementation. |
| System Random | Standard PRNG using the Swift random (arc4random_buf) implementation. |
| Crypto Secure | Cryptographically secure PRNG using the SecRandomCopyBytes implementation. |
All three are fair; they differ in speed and in how the randomness is produced. The default is the fastest and is fine for play.
Sound Effects
Section titled “Sound Effects”The dice rolling sound. On by default, and applies to both the standard and the 3D roller.
3D Dice
Section titled “3D Dice”Shown only with a Premium subscription and Type set to 3D.
Physics Speed
Section titled “Physics Speed”How fast the dice simulation runs.
| Option | Effect |
|---|---|
| Normal (default) | 1.0× normal speed. |
| Fast | 2.0× normal speed. |
| Ultra | 3.0× normal speed. |
Faster speeds settle the dice sooner, which keeps play moving.
Performance Stats
Section titled “Performance Stats”Overlays the renderer’s performance statistics on the dice view. Off by default; this is a diagnostic aid, not a play feature.
Dice themes
Section titled “Dice themes”A theme is a material plus an optional tint colour and text colour.
Default Theme
Section titled “Default Theme”The theme used by every roll that has no theme of its own.
Custom Theme
Section titled “Custom Theme”Four roll kinds can each carry a theme of their own — Attack, Damage, Save and Check — so you can tell at a glance what was rolled. Any of them may be left unset, shown as Default in the list, in which case it follows the default theme.
Editing a theme
Section titled “Editing a theme”Tapping a theme opens the editor, which shows a live preview above the settings:
- Material — the dice surface, picked from the built-in materials.
- Tint Color — the body colour. Swipe the row to reset it back to the material’s own colour.
- Text Color — the number colour. Swipe the row to reset it likewise.
The editor is the one place in Settings that does not save instantly: press Save to keep the changes, or Reset to clear the theme entirely and fall back to the default.

