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Item

<compendium>
<item id="BADD84E5-5219-4710-B4BF-1C5C45B359C9">
<name>Adamantine Armor</name>
<slug>adamantine-armor</slug>
<type>AA</type>
<weight></weight>
<heading>Armor (medium or heavy, but not hide), uncommon</heading>
<attunement></attunement>
<rarity>Uncommon</rarity>
<value></value>
<property></property>
<dmg1></dmg1>
<dmg2></dmg2>
<dmgType></dmgType>
<range></range>
<ac></ac>
<source>SRD 5.1</source>
<text>This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you&apos;re wearing it, any critical hit against you becomes a normal hit.</text>
</item>
</compendium>
Attribute Type Description
id String UUIDv4
Field Type Description
name String
slug String for referencing
type String AA - Armor, WW - Weapon, LA - Light armor, MA - Medium armor, HA - Heavy armor, S - Shield, M - Melee weapon, R - Ranged weapon, A - Ammunition, RD - Rod, ST - Staff, WD - Wand, RG - Ring, P - Potion, SC - Scroll, W - Woundrous item, G - Adventuring gear, $ - Wealth
weight String
heading String
attunement String
rarity String
value String
property String A - Ammunition, F - Finesse, H - Heavy, L - Light, LD - Loading, RN - Range, R - Reach, S - Special, T - Thrown, 2H - Two-handed, V - Versatile
value String
dmg1 String
dmg2 String
dmgType String B - Bludgeoning, P - Piercing, S - Slashing
range String
ac String
source String
image String art image filename
bookmark Boolean YES, NO
text String